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AI Insights · Timothy · January 2022

Top 5 Planes Games Performance in Central America Q4 2021

Discover the performance trends of the top 5 planes games on a unified platform in Central America during Q4 2021, including revenue, downloads, and active users.

Top 5 Planes Games Performance in Central America Q4 2021

During the fourth quarter of 2021, the top 5 planes games in Central America exhibited noteworthy trends in terms of revenue, downloads, and active users. Here's a detailed look at each app's performance based on Sensor Tower data.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw its weekly revenue peak at around $2.5K in the last week of December. The game had a strong start with 60.4K downloads in late September, which dipped to a low of 34K in late November but surged again to 57.9K by the end of December. Weekly active users fluctuated, starting at 298.9K in late September, reaching a low of 205.9K in early December, and climbing back to 255.9K by the end of the quarter.

Airport City Manager Simulator from Game Insight experienced a significant revenue spike to $5.2K in mid-October. The game’s weekly downloads varied, starting at 7.5K in late September and dropping to 3K by early December, with a slight recovery to 3K by the end of December. Active users also fluctuated, starting at 8.1K in late September and ending the quarter at 4.6K.

RFS - Real Flight Simulator by RORTOS SRL maintained a consistent revenue stream, peaking at $1.9K in late December. The app's downloads showed a gradual increase, starting at 454 in late September and peaking at 903 in late December. Active users followed a similar upward trend, starting at 1.7K in late September and reaching 2.3K by the end of December.

Infinite Flight Simulator from Infinite Flight LLC also showed a steady performance. Revenue peaked at approximately $1.5K in mid-December. Downloads saw a significant increase early in the quarter, starting at 687 in late September and peaking at 6.3K in early November, before stabilizing around 2.8K towards the end of December. Weekly active users peaked at 9.2K in early November, ending the quarter at around 7.6K.

HAWK: Airplane Space games by MY.GAMES B.V. had a more modest performance, with revenue peaking at $1.4K in mid-December. Downloads remained low throughout the quarter, peaking at 64 in late December. Active users followed a declining trend, from 2.6K in late September to 636 by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022